实时3D渲染引擎: ZeldaEngine

基于现代图形API开发的实时3D渲染引擎

POSTED BY 🦸‍♂️徐凯 (KEVIN) 2023-PRESENT
dragon

一个轻量的基于现代图形💻API实现的实时VULKAN 3D🌏引擎, 所有的实现都在一个 📄ZeldaEngine.cpp 文件中。

✨Feature: GPU-driven & Mesh Shader
GPU-driven & Mesh Shader
✨Feature: Deferred Shading
Deferred Shading
✨Feature: GBuffer
GBuffer
✨Feature: Instancing
Instancing
✨Feature: Shadow and PCF soft shadow
Shadow and PCF soft shadow
✨Feature: PBR based Rendering
PBR based Rendering

Developed by 徐凯(Kevin).